Posts Tagged ‘card counting’

postheadericon The Foremost System to Learn Card Counting

Card counting may be legal for the house but casino goers will be cautious if they learn of it. In order to get an advantage over the casino, you will have to know how to count cards. The best opportunity to practice the counting skills is offered by online casinos. With on line casino, better odds are offered and even promise better sign up benefits.

An understanding of this art begins with clearly defining the possible outcomes in a game. In general, low ones tend to favor the house and so you will be well advised to avoid them. High ones on the other hand will put the player in an advantageous position so you must work towards them. One of the most popular strategies is the Hi-low system. It is a simple but highly effective technique and is known to have minimal errors.

Hi-low system demands a straightforward balanced count which the player learns by regular practice. Majority of casinos tend to use it for its simplicity. The cards are grouped accordingly with all groups having the same number and each of them is assigned its value. Those that fall between 2 and 6 have a value of +1 while those that range from 10 to A have a value of -1. Neutral cards lie between 7 and 9. In a real game situation, low ones coming out of the deck increase the chances of a player.

In a deck of cards, the player should maintain a running count as he draws them. If a card from -1 group follows that from a group whose value is +1, the sum is zero and if two +1 group cards follow each other the sum is positive two.all points of the game with higher running scores give the player an opportunity to raise the bid as he has higher chances.

Depending on the sum of the remaining cards in a game, one is free to change his playing decisions. Card counting enables the player to know the composition of the remaining ones in a deck. Participants chances of striking the jackpot are higher with a high concentration of aces and 10s. The major role with counting is to assign point values such that one is able to know the cards effect of removal.

One of the card counting tools include the system efficiency calculator which determines the playing efficiency, insurance correlation and betting correlation for any counting system. As the count increases, computational errors are experienced since the human mind is overwhelmed with tasks. Balanced counts quickly converts running counts to true counts considering the used decks.

A variety of card monitoring devices are available although they are deemed illegal in most casinos.Any casino will feel threatened by counters and will likely harass the player. Some go to the extent of implementing facial recognition systems to keep out known culprits.

One may use harsh methods including physical assault but this is bad for public relations. Frequent shuffling tends to reduce the play time for the non counting players and this consequently reduces the houses winnings. If you work in a team, scout counters may be sent to different tables in order to invite the big better to place his stakes when the odds are in their favor.Participants need to know how to count cards.

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postheadericon Tricks And Math Of Card Counting Revealed

Hi Lo is the original card counting technique. Edward Thorpe developed the count in his book Beat the Dealer in 1962. The technique is still one of the most popular counts and is used by a number of famous players. It is a balanced system, which makes it a more difficult system to play. This means you must calculate the true count by dividing the running count by the decks left to be played. This means you have to estimate the decks in the shoe, and also perform the division in your mind. This increases the effort needed. Hi-lo also contains modifications to basic strategy at specific points in the count. The method also includes variations in the wager depending on the true count. The true count, the initial running count and the betting ramp make the system moderately difficult to use. For all of these counts, estimates and math must be done while playing at a table with casino noise and people. There are several easier counts that may better suit novice counters.

Hi-opt I introduces changes to the Hi-Lo count. It is also called the Einstein count, named after its author. Neither the ace or the two card have a value, instead they are zero value. In addition the aces must be counted separately in a side count. You must have two counts, the running count and the ace count.

Wizard Ace Five is the simplest count. The five and ace are the only cards counted. The five is beneficial to the dealer and the ace is beneficial to the player. There is no true count, only a running count with an ace as minus one and a five as plus one. The betting ramp is very steep. This means you may be placing very large bets. This is necessary to take advantage of the odds. However, such a simple count doesn’t offer much advantage either. You are not going to break the bank with this count. Instead, use it to increase your playing time at the table and earn comps from the house.

The KO count is excellent choice to start card counting. The count is not balanced, so you will not arrive at counting through a deck. Unbalanced counts generally sacrifice some statistical advantage in order to make the count easier. The KO count is less difficult since unbalanced counts have only a running count and no true count calculation. You no longer need to estimate remaining decks or divide the running count. THe running count is the one and only count you need. The initial running count varies depending on the number of decks used. You may use a two wager system, with the table minimum as low and a high wager of ten time that. A more sophisticated version would employ a ramp and the count gets higher.

Another beginner level count is the Red Seven count. It gets its name from the fact that red seven cards are minus one in value while black sevens have zero value. It is an unbalanced count, requiring only the running count. The initial running count is dependent on the number of decks used. The key point to raise your wager is zero.

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